

From the Cradle of Civilization (Sick Sate Rittim) at the first beginning to
the Singing Bronze Bowls (Polyrhythmic Pong) onto Campaign Intro as well as
Mist Along The Nile (String Attack!) or Temple Bells (Slow and Spacious) all
the way through the corners of the entire global gaming on personal focus over
the history between events on Stone Age to Classical periods; the real-time
strategies, the expansions, the medieval to the modern times – all being
successfully made completed onto graphics methods and architecture tips by many
various choices started made well by the game designer Bruce Shelley for this
amazing Age of Empire as a fair gaming to play as one becoming the first
settlers whom opening the lands with pitchforks and ancient tools of farming.
Smaller size to the bigger ones; soon the empty lands becoming fully develops
and well as the civilization grows from time to time turning the needs necessity
of humans to be experienced as the era changes with pleasure and painful
interests deeply created and ensembles just like Queen of Palmyra (Mean) or
Pyrrhus of The Huns (Crawly) or Revolt of Spartacus (Bigelow’s Bungalow). Todd
Masten composing his good talents over the soundtrack for Age of Empires
Definitive Edition (Original Soundtrack) here as the planning for games also
gets improvements just like you dealing with the old ages facing the new
challenge on the next era; series of peaceful situations suddenly turn violent
as destruction for the farthest points or remote buildings off your town or
territory may easily devastates everything to be rebuild again is the risk
everyone has taken once they’re starting their own path of civilized society
simulations via the game.
Link:
https://open.spotify.com/album/4KAb8KSRVnZqzn0q5LIn62
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